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Star Relic

Use your Warp Gate to warp in units. You win the level by destroying the enemy’s gate. The board rotates with every turn clockwise. Since it is made by different layers (orbits), the board changes dynamically throughout the game, forcing the players to adapt and analyze how the board will look like in future turns. Use the mouse to interact with the game and follow the simple in-game tutorial for more detailed instructions.

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11 Littlegrey Comments:
    11.
     
    May 27th, 2010 at 1:04 pm Resident Hussar says:

    I finished the Human and Klosian campaigns.

    Whoa I really can't decide which is the strongest... I ended up in the final Human campaign mission having something like 5-6 Fighters, 4-5 Frigate Ships and 4-5 Juggernauts. I guess the enemy got screwed up a bit.

    I found myself a bit less comfortable with Klosians, but the teleporting ships were just cool. Oh, and Ion Cores too: their unlimited range is quite useful. The Mothership on the other hand wasn't anything special to me.

    As for the Sodinar, I already said enough before.


    10.
    May 26th, 2010 at 10:02 pm kisei says:

    lawl last consecutive comment... Turns the warp gate does not need to be blocked, all you need to do is put a starcore in each orbit to bug the game regardless if its vs cpu or human ?


    9.
    May 26th, 2010 at 9:57 pm kisei says:

    Correct, block there warp gate with either th feild or your own ships and have a starcore in each orbit WILL freeze the game (vs cpu no human opponent) AVOID THIS! that is unless you want the game to never progress lol


    8.
    May 26th, 2010 at 9:48 pm kisei says:

    ROFLMAO i broke the game? apparently its not a good thing to put a starcore in each orbit and block there warp gate from spawning or the game will freeze? happened 2x to me xP


    7.
    May 26th, 2010 at 8:56 am Raven says:

    Very good game mechanic with the map parts moving around. Makes this one of those "a lifetime to master" games (provided you play against another human).


    6.
     
    May 26th, 2010 at 8:09 am Wheelnut says:

    I've played all three races, and all three have their strengths and weaknesses.
    The humans have the ability to mend their ships, and fire around corners.
    The Klosians have a "cheap" ship with immense range, and the ability to swap ships.
    The Sodinar have a multi-target attack and a ship that gets a power boost if more friendly ships are on the field.
    Each of the three races requires their own game strategy. I somehow found the Klosians easiest, and the Humans hardest.


    5.
    May 26th, 2010 at 4:37 am CouchDestroyer says:

    I realy liked the way that it was hard but not overly hard and even if you get screwed to the point of having only one point left for your base you can still pull it together and win the game


    4.
    May 25th, 2010 at 10:43 pm Chow says:

    That map moving thing screwed me up a few, but this games is really good.


    3.
    May 25th, 2010 at 5:33 pm Administrator says:

    I thought the map orbiting mechanic was pretty clever.


    2.
    May 25th, 2010 at 1:13 pm TopMonkey says:

    That was fun. Very nicely done game, fun to play. Not hard, but that's okay because sometimes I like to just play a quick easy game. It was pretty and well done. In the old days of gaming this would have been one you paid $19.99 for.