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Linguistic arcade game in Pop Art style.

Left Arrow Key (A) – Move Left
Right Arrow Key (D) – Move Right
Up Arrow Key (W) – Jump

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10 Littlegrey Comments:
    August 3rd, 2013 at 2:14 am BlockSaver says:

    gr8 game my favorite part about this game is the mechanics using the words and stuff

    July 9th, 2013 at 6:43 pm ­­­­­ says:

    It was okay but it got dull pretty quickly.

    June 27th, 2013 at 7:41 am nika says:

    That...was beautiful. *wipes a single tear*

    June 27th, 2013 at 1:22 am GlazedDonut says:

    I believe "Don't sh*t your pants!" is art in game form. Its pinkly pixelated Everyman captured the very essence of what it means to be human: the struggle of one to harmonize mind, will, and body. Uniting all three allow us to achieve harmonious victory even amongst the basest battle.

    June 26th, 2013 at 9:57 am M says:

    Seeing another one of those artsy-fartsy games like this, this time reminds me of a debate on wether games can be art.

    And well, yeah... Sure Crap of Doody never was and will never be art, and if you think playing a sh*tty military propaganda shooter makes you deep, you're a stupid moron and deserve all the ridicule you get. I'd ridicule you, seriously I'd make enormous amounts of fun of your stupid ass.

    However games like this little short ARE a form of art.

    It just also isn't a very good GAME, which seems to me the case with ALL these type of games.

    So now my question is... When will there be the first game that's both art AND has good gameplay. Can the two be united, or is it one or the other?

    June 26th, 2013 at 9:07 am Weißwurst :D [GER] says:

    That was amazing!
    Really creativ work right there.

    June 26th, 2013 at 3:42 am thepara says:

    Short, and un IQUE. :)

    June 26th, 2013 at 12:25 am GlazedDonut says:

    Why share a toothbrush when you can just lick each other's teeth clean? That's what we did when I was a roadie for GWAR.

    June 25th, 2013 at 6:45 pm RJ says:

    That was a fun little game. A bit linear, but the idea is good. The mechanics used could work in a vocabulary-building platformer.

    June 25th, 2013 at 3:30 pm Tor says:

    It was pretty cool.