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Arachnid Wars 1.5

Protect the spider queen and destroy the enemy base nest. Press spacebar to skip your turn. Follow the in game tutorial for more instructions.

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8 Littlegrey Comments:
    June 9th, 2010 at 7:30 pm The Dragon King says:

    I agree with Cotterz. The next version should be like this:

    1:More races, but instead of it being something like spiders vs. bees, it should still be spiders vs. scorpions*; but there will be other bugs not involved in the war that will attack your units if they come into their range of sight.(Ants, termites, bees, wasps, centipedes, millipedes, flies/horseflies, beetles, dragonflies, roaches, mantises, moths, butterflies, ladybugs, etc.)

    *But...sometimes your mission is to destroy bases for insects interfering with the war.(anthill, bee nest, etc.) So sometimes it ISN'T Arachnid Wars! But the only playable races should be arachnids. However, there could be an Insect Wars! THEN you could play all those bugs I mentioned before!

    2: More stats, like the stats of the races you play.(Like: Spiders-Don't inflict as much damage or critical hits as scorpions do, but move 3 squares faster through plains than scorpions and have more health, but no armor, and take 40-80% less damage from pit-fall traps. Scorpions-Have armor, but move slower, and take 30% less damage from towers.)(Terrains:Plain-no effect. Hill-scorpions move 2 squares slower, spiders move 1 square slower. Valley-spiders move 3 squares faster,but are weaker in both attack and defence by 20%. Scorpions move 2 squares faster, but take 15% more damage. Clouds-both races have 15% more chance of missing when attacking and take 35% more damage. Towers have 45% chance to hit their ally by accident.)Some effects that should be in some of their poisons:Normal-simple life draining poison. Stun:50% chance of not being able to move, but can still attack. Movement reduced by 5 squares. This poison lasts for 2-5 rounds. Weaken-victum takes 60% more damage and deals 40% less damage for 1 round. Life drain-poisoner gains 20% health every round and victim loses 35% health every round.When the victim dies, the other unit stops gaining health.

    Whew, that was ALOT of typing.I'll just say what the other things are and not give a full description:



    5:More kinds of units.(ground, air, water, UNDERground, etc.)


    7:The ability to create your own battlefields.(That would be AWESOME!)

    OK, that's all I can think of. What would you guys think of a version like that? I think it would be so good, that it will possibly rank at the top 10 most popular games in the world!(or something like that)

    June 3rd, 2009 at 2:39 pm wemmens says:

    Gets easier with practice, more addictive than necrophilia. Good game...

    April 3rd, 2009 at 12:45 am cowman1812 says:

    awsome game! somthing to do with humans would be nice( that uses evo. points or somthing) like a magnifying glass or a boot would be sweet

    April 2nd, 2009 at 2:52 pm Jonas Selkirk says:

    this game So slow.

    April 2nd, 2009 at 1:45 am Cotterz says:

    not bad... some extra races would be great for the next version... and maybe flying units??? and buildings if ya wanna get complicated

    April 1st, 2009 at 7:49 pm Master Rekcus says:

    This game would be better with more playable races.

    April 1st, 2009 at 4:27 pm bacterie says:

    To stupid, so boring!

    April 1st, 2009 at 12:14 pm brat3111hi says:

    This game is really fun but really hard at the end.