An innovative little puzzle platformer that will leave you with that same satisfied feeling you had at the end of Prometheus.
5 Littlegrey Comments:
Well, that was kinda bad. Sort of interesting game idea, but terrible execution. If you're going to have speech bubbles in a game, it should be mandatory that I can click them or press a button to immediately advance to the next one. The gameplay was really, really repetitive and ridiculously easy.
The ending was obvious with that final camera angle. "Hmm, the Earth is the main focal point right there in the exact center of the screen. I wonder what that button will do?? Certainly won't affect the Earth in any way ... by blowing it up ... or something...."
Pure irony: blowing up the world in an attempt to save it.
Why were you like the only hope? Anyone else could have taken the device and keep walking >.>
Well that was a intresting way to get rid of all the zombies and aliens.
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