Ah, to be loved. I know the feeling well. Too well to be truthful. Sometimes it can feel a little suffocating being surrounded by so many people that love me so much. People like my mom, and… my cat, and uh… OH GOD I AM SO ALONE
48 Littlegrey Comments:
A. Very deep game on many levels
B. Is it positive it's a coin at the end? Could it not be something else? Or is it indeed a coin which is supposed to make us think on more philisophical levels?
C. Great game.
This game is a symbol of love in the world. If you love one, and want to be with them, you will do what they ask, or tell you to do. In the game, you will want to follow what the voice tells you to do, making it easier and more defined in life. There is less colour in the world, but it is more defined, so this symbolizes freedom, there will be excitment if you do not follow the voice, if you do follow the voice the world becomes clear. This game is a symbol of life, you can't do every single thing the voice tells you just because you love the voice, you must choose carefully and take a stand against the demands. This will make the world colourful, slightly, and this will symbolize that you have an amount of freedom in your life, and you can't just be controlled. At the end if you had mostly followed the voice, you will see a coin. This coin represtents love, showing that you toughed it out, and earned the love. You followed the voice, and earned the love, and that is what the voice, and the game to a certain degree, represents.
The game plays out VERY differently if you do the opposite of all the commands.
If all the commands are followed, there are no colors at all. I liked it but I'm pretty sure you're all going way to in depth.
About half way through the voice tells you that soon you will meet, then if you listen to it you get a the coin. So maybe the coin is money. You love it, but you have to let your job and work control you to get the money. Much like Aesop's fable of the dog and the wolf. Be a free wolf in a tough, but free world. Or let someone control you for your comfort.
o___o Playing that and then reading all the comments was pretty much mind rape. At one point on my second playthrough, I kept accidentally killing myself and was flipping out about it. Whatever meaning you take from this game, it'll certainly be drilled into your skull very forcefully..
This game plays whith your
mind and drives you crazy you but it feels good when you finish the game.
Wow i think u guys are analysing this game to much for your own good
Its just how the person thinks there is no real way to explain in to anyone only you know how you feel about being lovedif this is really about that
nika. lmao. :P
and A being B causes the plane to transform into a death machine that somehow follows you around when u run from it right? cuz if not, then that mo'fo' must really have been possessed...
@ "everyone who posts phycological stuff on this game" your all wronge. the point of this game is to kill yourself over and over. and if not, then i must really suck at this game...
At first, the voice is mean to you. But, if you listen to it sometimes, it loves you, and if you protect yourself, even through occasional defiance, it respects you. I figured out at the beginning that whatever gender you claim to be it will say you are the opposite, but at the end, if it loves and respects you, when you have to choose whether you are a boy or a girl, it will say you are a man or a woman respectively, showing that the voice respects you.
I am pretty sure that it is actually a metaphor for how a healthy relationship should be.
If you do everything the voice tells you to, you get the coin (reward) but your world ends up very simple , very drab and a little harsh, actually, representing a relationship with an overbearing selfish person who wants everything their way no matter if it hurts you or not. You end up in a joyless (B&W) one-sided relationship where you devote yourself to the person but they don't have to make any concessions.
If you don't do anything the voice tells you to, your world becomes very colorful, but very complicated and with "missing pieces", representing freedom but without the guidance a person who loves you offers. In the end you end up alone (walking along an empty, endless, purposeless corridor) because you were selfish and only thought of yourself.
But I found out that if you do everything the voice tells you THAT BENEFITS YOU, for example, taking the higher, easier ground and NOT jumping in the barbs when it tells you to, but listening to it when it gives you good advice or when it does not matter, for example when it tells you NOT to touch that statue (because there is another one not far ahead at all and that statue does not provide you with an important checkpoint), thus showing the voice that you are listening, you get some colorful pixels, but no enough to make navigating difficult and in the end you get the coin, representing a healthy relationship, where you listen, but are entitled to your own opinion and to go you own way when you are sure it is best. Your world becomes more colorful, but not chaotic.
You end up loved, but in a balance between that love and you own individuality.
You guys creep me out.
It's a dom-sub relationship. The dominate loves the submissive thru well intentioned control. Everything the voice asks you to do is actually beneficial to the character in way of making its world clearer and easier to navigate. Things are more... black and white. But if you refuse to be controlled, then you become the dominate and the voice becomes the submissive, finally begging you to stay. It loves you and wants to be loved by you in dom-sub relationship.
Someone else will have to tell me what the coin represents however. A token?
What happens if you do not move
Also, I think the voice was less dominating towards the end. it actually wanted you to love it.
At first, this game creeped me out because of the voice. It seemed way too dominating. The voice reminded me of a rapist, and I hated it..but as I went on, I didn't want to let it down, in a way. i wanted it to be happy with me. Idk. I agree with what Slader said about it-that if you don't go through the suffering of love and other experiences and the world seems more colorful and easy, it's not always the truth of it all. If there is one. and Zergling. In some ways I agree with you. I know people who read books all the time and take knowledge and quotes and stuff from it and think they're so deep for it. That I don't like, but the meanings in them shouldn't be ignored entirely. You don't always know the author, so you can't ask them what their morals were. You have to take your own meanings from it.
all in all, i sort of like this game. It's one of those ones you have to think about-if you want. Everyone can interpret it differently, and in no way is my answer or anyone else's the only one.
@ "Everyone who says theres no meaning" this game was origonaly posted on 'new grounds' and it just so happens that the author did want want that, and I quote "I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game." now @Zergling i agree that many things are for enjoyment but when you tell people that to look for an underlying meaning in somthing that may not have one is wrong because everyone will look at somthing and draw differant conclusions and in this case there is no wrong answer but again thats my opinion and yours and i can't argue yours
I found out all of the endings i also noticed if you do what she says the game is easier if you don't it gets harder
Interesting, but I gotta admit I don't get it all.
I guess philosophy never was my thing much. I'm really more of the science persuasion, where A = A, unless you're doing quantum mechanics, and where A being A allows you to build a plane that can consistently fly.
This game is deep man, Its deep!
well....i think admin should put up more games like this. its incredibly popular. i played about 6 times. one to start one to do what i want. another to get the hang of it .... again.... one to disobey. one to obey. and one to disobey and to obey to try to balance the two...
I LOVED YOU TOO CREEPY NARRATOR GUY.. or girl.!
Can you honestly say that this game has no underlying messages/morals? The entire game is based upon these hidden messages/morals. I agree, it is annoying when someone reads to much into something and inserts morals into a work that was never intended to have any deeper meaning but this game is obviously not that type of game. If you enjoy playing mindless games then you probably found this game to be exceedingly dull and there is nothing wrong with that, I enjoy playing mindless games too. But, I do not think you can believe this game was designed purely for the mindless gamer, for if it was the creator failed horribly.
@CouchDestroyer Well I just don't feel that people should look for things that an author never intended to be there. I write short stories and novellas. I do write stories with morals, but I wouldn't like it if someone read my stories with out morals and just assumed that i was speaking about something that wasn't there. Also to address the first part I believe the point in reading them would be just the enjoyment of the story like playing mindless video games or playing any type of game just for fun nothing deeper than that.
It seems if you disobey the hole time you see red blocks as the things that attack you but if you do what the voice says you see the obstacles/enemy so i could say if you obey he shows you the terror of the world if you disobey you go your life without knowing terror.
@ Zergling if you just read somthing without thinking about it then why bother read it at all just because the writer didn't intend for you to find a metaphor doesn't mean you shouldn't look for one and with this game granted it's just a game but it does have meaning to it if you look and if you choose not to look than your point stands as your oppinion and i can't argue that
Such a simple game yet look at all these comments!
I thought it was amazing.
Personally I don't really like the game I don't feel that people should look into things and assume there is a moral. I mean it's like people reading books and say well I think it was a metaphor for BLAH and for all anyone knows it just a damn story the person wrote. Not having meaning, but just a good read. Like this game maybe it just doesn't have a moral, but it not really a good game either.
I think this could be interpretted in more than one way.
First off, you'll notice that if you follow the voices directions, the world stays simple, black and white, and very defined. If you disobey its directions the world becomes colorful and undefined (like Metzington said)
I played twice.
One time I disobeyed the voice the entire time. The world was basically a big rainbow blob and almost impossible to understand. It ended by saying something like \why do you hate me?\ and asked me \where will you go? will you stay close to me?\ I clicked \go\ and I walked down a path, then the game ended.
The second time I obeyed the voice every single time. The world stayed boring and at the end the voice said \i loved you, always\ then I took a coin because it was the only thing left to do and the game ended.
*****My take on this was that the moral is that although it may be easier to obey and go along with the crowd, making your own decisions is better. Being like everyone else may make someone love you, but really, whats the point? Being your own person results in a more colorful and exciting world. If someone loves you for being something your not, whats the point in them loving you at all?
Hmm...the moral of this is hard to explain. This game is deep. This is just my take on it.
I strongly dislike games with morals. It has no replay value.
Games like this you really ought to play several times to understand... My understanding is - Loving is not about having one to do whatever you want all the time. Obeying may make things look clearer, but not necessarily make you happy. And coins can kill you.
Metzington the underlying meaning is that the more you obey what others say the more bleak your world becomes, but if u make your own decisions then the world becomes a wonderful bright place. Hope this helps. And don't quote me its still a guess
well failedassassin, that's deep, here I was just thinking it was a really lame and not fun game.
The more you obey the voices commands the clearer and bleaker the landscape around you become. The more you disobey the more colorful and less defined it becomes. If you obey it tells you it loves you at the end, and if you disobey you just walk down a path and it ends. Don't understand the underlying meanings of the game if there is any meaning to it at all.
NO YOU ARE A UGLY CREATURE!!!
It thought it was about the oppression of women. You do what this rapist-like voice tells you to do, and it talks to you like a pet. If you don't, it insults you and tells you you're worthless.
Though afterward I chose woman and told me I was a little boy, so I think it's more about the general oppression of the populous. Kids constantly being told they are failures to some imaginary goal. People have no self worth anymore.
And i am a woman
I am a little girl...
What an effin' weird game.
I glitched the game it was funny i got through and i achieved completion.
This is the gayest game i ever played in my life.
i got the coin and the game ended how gay it's a pointless game?
Its about love...if you take the hard way and go trough fire for love you'll get it ( and win ) if you ignore it and go your own way... it wont work and everything else will seem better then what you are fighting for ( thus the colored bricks ) but you'll lose the love.
I think you have to do everything he tells you and it will last longer.
I got to a point where there was a coin or something and I got it and the game ended.
Erm... neither I did. But I assume it's one of those games which weren't meant to be understood by the masses.
Hmm. I dont get it. The game keeps on getting more and more colored bricks and suddenly when im walking it says: The end!
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