Battle Gear 216 Comments:
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I have a high score, how do I take a screenshot?
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yeah i Agreed.
needs more room for troops.
kevin forgot the worst bug in the game... one that makes it IMPOSSIBLE to win even when you have a major advantage and that is that your unit level goes down in battle FOR NO REASON.
Detta är en svinstia! Fan vad skitigt här är. Nutella och valpar överallt för fan!
I second Kevin and I'm pretty sure, if this game was released in Communist Russia under Stalin...He would not have been lovin it...the game would have probably been deported to a labor camp in Siberia ..never to be heard of again...burried under a pile of yellow snow...serves it right..
I think that I'm in love with you...
Admin, Admin, please. You've overdone yourself with this comment. It's brilliant.
this could also be a great game if i weren't 7 Molsens in
Lalala good game lala.
I used the wrong word on purpose cause those masseuses would be so hysterical they'd forget their own language.
You always have to try and see the larger picture.
;)
nika: Google translate is great but the correct word would be "svinstia". ;)
Mmm.
This could have been a great game but it is crippled by some serious flaws.
Enemy bases eventually have so much health that you cannot expect to ever kill them, so it comes down to killing units -- but you are at a disadvantage because your base is not invincible.
Some units have incredibly strange characteristics that make me wonder if they are bugs. The paratroopers for example have 150k health before upgrades while the super tank has 30k. Huh?
Theres no way to upgrade build speed and you can't build more than one of each unit type at a time.
Unit cost means virtually nothing -- its impossible to spend all your money on units.
The cost to upgrade the strength of a territory on the other hand is astronomical. On the other hand you have nothing else to spend money on.
There is no strategy to attacking territories. No bonuses for having an entire continent or wiping out an enemy. I didn't try myself but the computer appears to be able to attack any territory it likes with no penalty, and territories taken by the computer remain at their former strength or higher. Australia took Britain without having any contiguous territories and it went from a strength of 11 to 13. Meanwhile any territory taken by the player has ~3-5 strength.
The concept of this game is sound, but the execution is so lacking as to be pointless. This is like playing Risk alone.
I thought this game was better than it turned out to be.
yes but for the first 10 minutes he'll have lots of well fed hot masseuses cooing at puppies. and thats long enough my dear, quite long enough.
I think your plan has many flaws.
Soon you would have an apartment full of nutella sandwiches and puppies dragging them around, pooping and peeing everywhere while Swedish masseuses run around screaming: "Detta är ett swinehus!" (this is a pigsty).